Interesting to see how this pans out.
Minecraft really isn’t a game where microtransactions work, at least on the ethical stuff. It’s a game about creativity and sharing, which means a lot of people won’t be bothered with mtx.
The elephant in the room is that there’s a giant ecosystem of paid server nonsense, most of which is basically pay-to-win and gambling for school kids, which Microsoft and Mojang somehow approve. They just think it’s unfair they don’t get a cut, hence the push for Bedrock marketplace and servers. Thing is, if Microsoft really starts seriously sticking their fingers into that pie, I really hope the regulators start waking up.
For me Minecraft lost its charm around version 1.5/1.6. People don’t get that it has been whole different game back then, and the fact that you had limited blocks and items meant you needed to become creative with them. Now they keep adding stuff that is either useless or blocks for building that are nearly the same as other ones.
I was thinking about getting into legacy Minecraft, but I never found people I want to play it with, and right now I don’t really have time for it.
They’re never gonna put that stuff into Java, that’s the fully Mojang version of the game. And even then it’ll be as easy as ever to mod anything they try adding out.
Unfortunately, not if it’s launcher level
We have third party launchers already? Does that solve da issue
Prism Launcher is amazing btw
:o
Do we???
:o
I haven’t seen the official Minecraft launcher in a LONG time. Not sure what you trying to imply here.
Minecraft Java edition feels like the “community” version of the game while bedrock seems like the awful micro transaction playground for Microsoft.
Minecraft Java Edition is Minecraft and Minecraft “Bedrock Edition” is an awful Microsoft rip-off because Microsoft is bad at everything and wholly hostile to consumers and other businesses and run by ants.
Highly recommend Vintage Story to those who love the survival aspect of Minecraft. In my opinion, it also offers a lot more creative freedom but you really have to work for it.
Been playing VS since before it had seasons or food decay. It’s incredible to see how far it’s come.
Vintage Story is a very different, much more hardcore beast compared to Minecraft.
Yeah, it’s awesome. Survival as it should have been.
What a fantastic awareness campaign for Luanti!
Holy crap the map is 62,000 x 62,000 x 62,000?!?
Alright I’m gonna have to give this a try, I always felt the maps in Minecraft weren’t nearly deep enough.
Luanti is actually pretty great so far. Some of it is jank in the way that you can tell its made by people who make software not necessarily artists but its still a good time. A lot of effort has gone into it over the years and I appreciate its existence
What an amazing time to have started playing Vintage Story
Bedrock has been doing shitty monetisation for ages. Play Java, enjoy.
Like they couldn’t find ways to inject MTX into Java?
They could. But Java is much more moddable, so whatever they did the community would undo almost immediately.
Microsoft has been placing Bedrock before Java ever since they named it Java Edition, but Java has survived. I’m sure Bedrock is much more popular now, but I would be worried about Microsoft enshittifying Java further to push players to Bedrock, and any new microtransactions they figure out.
Another little reminder:
- if you play games, do not buy microtransaction items or, if possible, games that try to sell them.
- If you are a parent, do not let your kids buy microtransaction items or games that try to sell them.
- If you know a parent who is not a gamer, share these concepts with them. They won’t have these sorts of things piped into their bubble under any normal circumstances.
My kids, 10 and 14, are very anti corporate greed and I couldn’t be more proud. They also complain when they aren’t on the local WiFi if they are playing mobile games because the ads don’t get blocked. A couple years ago my youngest asked me to turn ads on so he could hatch monsters or something faster, I bypassed his device and a couple months later he was complaining that the game is a time sink full of ads and he doesn’t want to play it anymore and wants ad blocking re-enabled.
They aren’t perfect and I have never tried to preach to them too much. Not really sure where I was going with this but your post reminded me how much I appreciate that my boys actively avoid and protest against playing games with ads and micro transactions at such a young age and I felt like sharing with someone.
FWIW, simply living with an adblocker for a while will inoculate you to a lot of the most predatory BS. My wife had a similar experience. At first she was annoyed by the dual pi-holes I set up, because they broke her sponsored Google search links. Then she learned to skip those first few links and got used to having ads blocked. We recently moved, and I hadn’t had time to set them back up. I have simply been using the new ISP’s modem/router.
Last week, she basically begged me to find some time to set the network stuff back up, because she hated seeing ads now. She got used to the pi-holes, and then they were suddenly gone. She was like “yeah a lot of my favorite sites are basically unusable now. I don’t know how the hell I ever functioned before you set those things up…” What sent her over the edge was when she noticed an ad on our TV’s sleep screen. Not even in the show we were watching. Just on the sleep screen, because the show had been paused for like 15-20 minutes. That one ad was the straw that broke the camel’s back, because even when the device was idle it was still trying to show her ads.
Any tips to get started on in game ad blocking?
I run a pihole as the other commenter stated.
PiHole
Join meow anarchy modded!!!
Kids in the future going for the minecraft speedrun WR momscreditcard%
it’s well known that when you work at a company, you absorb all of their morals and goals
Bedrock Minecraft has always been the micro transaction version of Minecraft.
If you’re playing Bedrock and are now worried about Microtransactions, that’s on you.
Yeah, I’m convincing my daughter to switch to Java or https://www.luanti.org/, the big issue is my ex doesn’t have a PC for her, only an Xbox.
We will be forced to rent computers from nvidia soon anywayl
People don’t have the money, at some point all the game publishers will go under or consolidate as people just play already released games and use self hosted servers.
Rent Now, Pay Later!
I used Geyser / Floodgate on my Java Minecraft so my daughter could play with her friend who had Bedrock Minecraft on her Nintendo Switch.
I’ve never tried setting it up but apparently you can install a Java edition server mod to allow Bedrock players to join (so Xbox users and others)
that is correct, you can use Geyser to allow bedrock to join java players. For console or any bedrock client that lacks the direct connection with servers you need to also do some DNS shenanigans on the client where you use a jumper server to jump to the server you actually wanna join though.
I also recommend something like floodgate for authentication so you don’t need to have the server in offline mode or have the player need both a java and a bedrock account
edit: I forgot to mention, keep in mind that this is still using JAVA edition as a backend. So when there is feature disparity between bedrock and Java, the java mechanic is what takes precedence. The biggest whiplash for bedrock vs java is usually the fact that java edition minecraft has the stamina system for attacking, so you can’t just button mash to attack or you waste durability and have lower attack damage.
Yeah, been trying out a few different options. Trying to use a controller on luanti has not been working.
They just removed obfuscation from Java Edition. If they even try to do a single stupid move - like with chat reporting a few years ago - it will be simply modded out of the game.
The only thing that they might be able to do is increase the price for buying the game, mess with the accounts or illegally change their EULA - without notifying anyone - again.
Bugrock Edition on the other hand is already a dumpster fire for years, so nobody really cares about that one in the first place…
As long as the java edition exists it’s still there.
Even if the java edition goes away, it will still be there.
If Java edition “goes away” it will just become a standalone community distributed platform frozen in development time.
What has the base game added in the past decade that anyone really wanted and wasn’t better in a mod?
Nah the modding community would pop the fuck off. Half of the work of the mod devs is keeping up with version compatibility. Imagine they no longer have to worry about version changes ever again? They can just develop their mod and put all of their effort into the latest version of Minecraft.
the main issue will be if they do a major API update right before they do it. Remember the great “flattening”? We lost many great mods when they did that because of the amount of changes they did to base code while simultaneously changing every ID in the game, while forge was also actively undergoing a major API change in how it worked. So as a result many mods stopped being developed at 1.12.
If they did a massive API rewrite right before fully ending support for java, the community will either have to accept another divide or completly forgo the new update and stay locked on the previous.
Not sure if that is a good thing. Some of the best mods came out of someone finding a mod taking too long to update or the creator deciding to skip a version. They then created a new mod to fill that same role, and in some cases becoming the new defacto for that role.
Change is good for creativity, imo.
Why do we live in a world where incompetent people are constantly rewarded
they are competent at being leeches, parasites, ghouls and bastards.
Corporate mantra:
Profits Rule Everything Around Me
Microtransactions may make a game an unplayable pile of shit most of the time, but they’re a great way to turn children’s allowances into corporate profit if you’re a gigantic corporation that doesn’t care at all about amount of fun that can be had in a game.
















