• SpaceCheeseWizard@lemmy.zip
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    43 minutes ago

    Highly recommend Vintage Story to those who love the survival aspect of Minecraft. In my opinion, it also offers a lot more creative freedom but you really have to work for it.

    • sol6_vi@lemmy.makearmy.io
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      46 minutes ago

      Luanti is actually pretty great so far. Some of it is jank in the way that you can tell its made by people who make software not necessarily artists but its still a good time. A lot of effort has gone into it over the years and I appreciate its existence

  • LiveLM@lemmy.zip
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    6 hours ago

    Bedrock has been doing shitty monetisation for ages. Play Java, enjoy.

      • LiveLM@lemmy.zip
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        6 hours ago

        They could. But Java is much more moddable, so whatever they did the community would undo almost immediately.

        • Grimpen@lemmy.ca
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          1 hour ago

          Microsoft has been placing Bedrock before Java ever since they named it Java Edition, but Java has survived. I’m sure Bedrock is much more popular now, but I would be worried about Microsoft enshittifying Java further to push players to Bedrock, and any new microtransactions they figure out.

  • unexposedhazard@discuss.tchncs.de
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    3 hours ago

    Minecraft has been a dead game since microsoft bought it in my opinion. This just adds another layer of shit to the massive shit pile.

    • mrgoosmoos@lemmy.ca
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      18 minutes ago

      nah some of the updates have been good. not great necessarily, but good.

      but yes, holy fuck have they ever enshittified it if you stray beyond self hosting and pay more than the barest attention to the launcher

    • Skullgrid@lemmy.world
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      1 hour ago

      … the one that had the blockbuster film come out this year?

      $958 million worldwide. It is one of the highest-grossing films of 2025 and the second-highest-grossing video game adaptation of all time.

      That game is dead? The one all the bloody kids play constantly?

  • Sunsofold@lemmings.world
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    7 hours ago

    Another little reminder:

    • if you play games, do not buy microtransaction items or, if possible, games that try to sell them.
    • If you are a parent, do not let your kids buy microtransaction items or games that try to sell them.
    • If you know a parent who is not a gamer, share these concepts with them. They won’t have these sorts of things piped into their bubble under any normal circumstances.
    • Waraugh@lemmy.dbzer0.com
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      6 hours ago

      My kids, 10 and 14, are very anti corporate greed and I couldn’t be more proud. They also complain when they aren’t on the local WiFi if they are playing mobile games because the ads don’t get blocked. A couple years ago my youngest asked me to turn ads on so he could hatch monsters or something faster, I bypassed his device and a couple months later he was complaining that the game is a time sink full of ads and he doesn’t want to play it anymore and wants ad blocking re-enabled.

      They aren’t perfect and I have never tried to preach to them too much. Not really sure where I was going with this but your post reminded me how much I appreciate that my boys actively avoid and protest against playing games with ads and micro transactions at such a young age and I felt like sharing with someone.

      • mic_check_one_two@lemmy.dbzer0.com
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        1 hour ago

        FWIW, simply living with an adblocker for a while will inoculate you to a lot of the most predatory BS. My wife had a similar experience. At first she was annoyed by the dual pi-holes I set up, because they broke her sponsored Google search links. Then she learned to skip those first few links and got used to having ads blocked. We recently moved, and I hadn’t had time to set them back up. I have simply been using the new ISP’s modem/router.

        Last week, she basically begged me to find some time to set the network stuff back up, because she hated seeing ads now. She got used to the pi-holes, and then they were suddenly gone. She was like “yeah a lot of my favorite sites are basically unusable now. I don’t know how the hell I ever functioned before you set those things up…” What sent her over the edge was when she noticed an ad on our TV’s sleep screen. Not even in the show we were watching. Just on the sleep screen, because the show had been paused for like 15-20 minutes. That one ad was the straw that broke the camel’s back, because even when the device was idle it was still trying to show her ads.

  • Fizz@lemmy.nz
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    7 hours ago

    Minecraft is already so far down that road. They sell skins.

  • yufoh@lemmy.world
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    7 hours ago

    Why do we live in a world where incompetent people are constantly rewarded

    • Pumpkin Escobar@lemmy.world
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      8 hours ago

      Corporate mantra:

      Profits Rule Everything Around Me

      Microtransactions may make a game an unplayable pile of shit most of the time, but they’re a great way to turn children’s allowances into corporate profit if you’re a gigantic corporation that doesn’t care at all about amount of fun that can be had in a game.

  • carrylex@lemmy.world
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    11 hours ago

    They just removed obfuscation from Java Edition. If they even try to do a single stupid move - like with chat reporting a few years ago - it will be simply modded out of the game.

    The only thing that they might be able to do is increase the price for buying the game, mess with the accounts or illegally change their EULA - without notifying anyone - again.

    Bugrock Edition on the other hand is already a dumpster fire for years, so nobody really cares about that one in the first place…

        • Jyek@sh.itjust.works
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          9 hours ago

          Nah the modding community would pop the fuck off. Half of the work of the mod devs is keeping up with version compatibility. Imagine they no longer have to worry about version changes ever again? They can just develop their mod and put all of their effort into the latest version of Minecraft.

          • Pika@sh.itjust.works
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            8 hours ago

            the main issue will be if they do a major API update right before they do it. Remember the great “flattening”? We lost many great mods when they did that because of the amount of changes they did to base code while simultaneously changing every ID in the game, while forge was also actively undergoing a major API change in how it worked. So as a result many mods stopped being developed at 1.12.

            If they did a massive API rewrite right before fully ending support for java, the community will either have to accept another divide or completly forgo the new update and stay locked on the previous.

          • purplemonkeymad@programming.dev
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            8 hours ago

            Not sure if that is a good thing. Some of the best mods came out of someone finding a mod taking too long to update or the creator deciding to skip a version. They then created a new mod to fill that same role, and in some cases becoming the new defacto for that role.

            Change is good for creativity, imo.

  • Blue_Morpho@lemmy.world
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    13 hours ago

    Bedrock Minecraft has always been the micro transaction version of Minecraft.

    If you’re playing Bedrock and are now worried about Microtransactions, that’s on you.

      • Blue_Morpho@lemmy.world
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        9 hours ago

        I used Geyser / Floodgate on my Java Minecraft so my daughter could play with her friend who had Bedrock Minecraft on her Nintendo Switch.

      • NotSteve_@piefed.ca
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        11 hours ago

        I’ve never tried setting it up but apparently you can install a Java edition server mod to allow Bedrock players to join (so Xbox users and others)

        • Pika@sh.itjust.works
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          8 hours ago

          that is correct, you can use Geyser to allow bedrock to join java players. For console or any bedrock client that lacks the direct connection with servers you need to also do some DNS shenanigans on the client where you use a jumper server to jump to the server you actually wanna join though.

          I also recommend something like floodgate for authentication so you don’t need to have the server in offline mode or have the player need both a java and a bedrock account

          edit: I forgot to mention, keep in mind that this is still using JAVA edition as a backend. So when there is feature disparity between bedrock and Java, the java mechanic is what takes precedence. The biggest whiplash for bedrock vs java is usually the fact that java edition minecraft has the stamina system for attacking, so you can’t just button mash to attack or you waste durability and have lower attack damage.

        • femtek@lemmy.blahaj.zone
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          9 hours ago

          Yeah, been trying out a few different options. Trying to use a controller on luanti has not been working.

    • gegil@sopuli.xyz
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      12 hours ago

      Luanti sucks in modding support compared to minecraft. Luanti mods cant override game code, so the patches to the game code are impossible with mods. Due to this limitation, even the basic things like custom controls or shader support cannot be added using mods.

      • brucethemoose@lemmy.world
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        37 minutes ago

        To add to pinball:

        …If one wants to code in shader support, shouldn’t they just PR it? This isn’t like Mojang where the source is set in stone.

      • pinball_wizard@lemmy.zip
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        4 hours ago

        Luanti sucks in modding support compared to minecraft.

        I’m surprised to hear that was your experience

        Modding means something very different in Luanti, and is a first class citizen.

        Trees are a mod. The base game left them out, so we can mod in how we want “the concept of trees” to behave.

        Luanti mods cannot override game code, so the patches to the game code are impossible with mods.

        I get you didn’t enjoy it, but I think your comment misleads others.

        The vast majority of the code in any Luanti game is in the mods. The last 5% is in the game engine, which itself can still be swapped out, as needed.

        Having modded both games extensively, Luanti was a breathe of fresh air, to me.

        Due to this limitation, even the basic things like custom controls or shader support cannot be added using mods.

        I don’t care about shaders, so I cannot comment. Since Luanti manages mod sharing - keeping all clients in sync - maybe that creates challenges? Feels worth it to me.

        As for custom controls, the Luanti mods on my server have plenty of custom controls, so I don’t know what you experienced? Maybe support wasn’t there when you tried it before?

      • poVoq@slrpnk.net
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        11 hours ago

        You can just edit the game? Why would you want mods for an open-source game?

        • pinball_wizard@lemmy.zip
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          4 hours ago

          You can just edit the game? Why would you want mods for an open-source game?

          Luanti mod support is first class. The mod ecosystem is newer than Minecraft, but the mod architecture is dramatically nicer.

          The whole discussion below here feels misinformative. Modding in Luanti games is great.

          • poVoq@slrpnk.net
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            4 hours ago

            I think it is mostly that people have a very scewed idea what a mod means when we are not talking about a closed source single game like Minecraft.

            It is probably better to compare Luanti to something like Roblox.

        • gegil@sopuli.xyz
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          11 hours ago

          This is like saying “why do you need a plugins for an open source software, if you can just edit it?”.

          If all of the custom stuff should be included in the game, then without modding support, ALL of the stuff should be patched into the game manually. Modding allows to easily add the content and functionality into the game, without editing the game code.

          • Ephera@lemmy.ml
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            10 hours ago

            Yeah, but anyone willing to implement shaders for Luanti can just contribute it to the game itself. Then you wouldn’t need to do anything to get the support.

          • poVoq@slrpnk.net
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            10 hours ago

            This is not how open-source development works. All the various mod authors can just include their additions in the game if it is open-source. And most Luanti games already include vastly more features than vanilla Minecraft because of that.

        • boonhet@sopuli.xyz
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          10 hours ago

          Other comment pretty much already said it, but I think anyone with hundreds or thousands of mods installed in a game can tell you that literally patching the game code would be a painful endeavor.

          Even if you compile your own game and want to change one simple thing, it’s better if you can do it via a mod rather than directly editing the game code - this way you don’t get merge conflicts when pulling the updated source from git!

          • poVoq@slrpnk.net
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            10 hours ago

            That wasn’t my point. Mods get developed because the game itself can’t be modified otherwise. The Luanti games that are like Minecraft include already a lot of functionality that is only available with mods in Minecraft and it doesn’t make much sense to ask for mods in this context.

            • boonhet@sopuli.xyz
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              10 hours ago

              Mods get developed because the game itself can’t be modified otherwise

              Literally not the case.

              Even in a game that you can directly modify, it’s easier to organize modifications by keeping them modular.

              Not everyone wants everything in their game.

              Luanti games that are like Minecraft include already a lot of functionality that is only available with mods in Minecraft and it doesn’t make much sense to ask for mods in this context.

              It makes sense to ask for mod support because what if you want to extend the game functionality even further, without forcing your vision of the game on everyone (merging it into the upstream project) or having to patch it manually (or via some patch utility that still kinda sucks)

                • SkyeStarfall@lemmy.blahaj.zone
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                  8 hours ago

                  And then you’re left with hundreds of forks that are incompatible with each other. The whole point of mods is that they’re interoperable

    • Nikelui@lemmy.world
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      13 hours ago

      I tried minetest long ago and was not particularly impressed. Has the community grown big enough?

      • pinball_wizard@lemmy.zip
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        4 hours ago

        I tried minetest long ago and was not particularly impressed.

        Until a the last couole of years, it wasn’t terribly impressive. It is, now.

        Has the community grown big enough?

        That’s a tough question. Minecraft is 3 of the 10 most poplar games of all time. (Measuring every version of Minecraft separately, several versions will crack most “Top 10” lists.)

        So compared to Minecraft, the Luanti community is tiny.

        But compared to other Indie games, it feels like Luanti is huge now.

      • poVoq@slrpnk.net
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        13 hours ago

        The “Minetest” you tried was likely just the barebones example game that used to ship with the engine. Since so many people got confused by that, they stopped distributing that example game with the engine and now you get asked what fully featured games you want on first start. Voxelibre is the one that is like Minecraft but better.

    • Passerby6497@lemmy.world
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      13 hours ago

      Does it support Minecraft mods, or does it have to have them converted/made special for it?

      Because that’s going to affect whether or not it has surpassed anything imo.

      • poVoq@slrpnk.net
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        13 hours ago

        It has equivalents for most Minecraft mods (and more), but no, it is not directly compatible with Minecraft.

        I think you should rather ask if Minecraft mods come even close to what Luanti games can do 😅

          • poVoq@slrpnk.net
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            10 hours ago

            It is a joke to compare Minecraft to Luanti because Lunati has significantly more features and game-types than you could ever get with mods in Minecraft. It is just a different development model where “mods” don’t make much sense.

            • GraveyardOrbit@lemmy.zip
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              8 hours ago

              I absolutely promise you it does not. Look up a gregtech modpack and tell me luanti has even a fraction of that

              • pinball_wizard@lemmy.zip
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                4 hours ago

                Personally, while I prefer Luanti (it is so much easier to mod and host and play), I don’t feel that Launti has reached parity with Minecraft’s best mods.

                That said, it is really close, and really down to subjective preference at this point.

                If you love trains, I think Minecraft comes up short, compared to Advanced Trains on Luanti.

                If you love Redstone programming - actually, MeseCraft fixes so many poor early choices that Redstone is stuck with.

                But if you love advancing through technology ages, you only have one or two good options in Luanti, whereas I think Minecraft has at least half a dozen - and I think the best Minecraft ones are easily better than the best Luanti ones…for now.

              • SkyeStarfall@lemmy.blahaj.zone
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                8 hours ago

                Yeah, I second this. Until luanti has the equivalent of GregTech: New Horizons I will stay with Minecraft. Not modern Minecraft, just whatever good modpacks I wanna play

                Though, for that reason, I’d play luanti it it has its own “killer modpacks”. I play for the mods, not the base game, really

        • Passerby6497@lemmy.world
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          13 hours ago

          Is there anything like the ATM packs? Those are the majority of what I play, with ATM10TTS being my current playthrough

          • pinball_wizard@lemmy.zip
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            4 hours ago

            For an all-in-one playthrough, the two most popular are VoxelLibre and Mineclonia.

            I perosnally prefer to roll my own mod set, but starting with a couple of mod packs.

            One difference versus Minecraft - when I tried to play Luanti, I thought I needed to keep to just a few mods, to avoid conflicts or lag. I was wrong.

            Mods feel way more efficient in Luanti, and almost never clash with each-other. I was able to go to town adding dozens of mods, on six year old PC hardware without any GPU.

  • ArmchairAce1944@discuss.online
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    8 hours ago

    I never played any one of those games. I am mostly playing hitman now. While obviously they keep releasing new stuff for it. They are not microtransactions. I just hate how everything has been so enshittified.