Ngl gimp never took off because it’s UX is terrible, plus it’s far from feature complete.
It’s like freecad in that regard, it exists, it’s foss, but it’s massively inferior to the paid options because UX is horrible and it breaks in weird ways.
Foss can be as good or better than non foss, just look at blender or Kicad, but these two aren’t it.
'I make all my images with the GIMP." (Cracks whip at chained up leather clad person in a leather body suit and mask) “DRAW FASTER YOU WORTHLESS POS AND MAYBE MOMMY WILL LET YOU SEE AN OUTLINE OF A TITTY LATER.”
“Fine” meaning “it’s technically possible to use it.”
Adding and editing text is a nightmare. I feel like the only way you could say with a straight face is if you haven’t used Photoshop since 2006. Hell, PowerPoint has a better interface in a lot of ways.
I hate dunking on them like that but let’s not lie to ourselves here. GIMP is good enough but the UI was clearly made by engineers, not artists
Adding and editing text is a nightmare. I feel like the only way you could say with a straight face is if you haven’t used Photoshop since 2006. Hell, PowerPoint has a better interface in a lot of ways.
In GIMP? You select the text tool, you click it on the canvas. It’s that simple.
And CAD is ridiculously complex. Students also practice like half a year to cope with the proprietary market leaders. I sometimes think people complain because they confuse tools made for professionals with some game on easy mode.
But yeah, FreeCAD also isn’t on par with professional tools. It’s surprisingly capable and has a lot of features. And they made it crash way less. 2 years ago it used to crash several times each project when adding some chamfers or some other easy stuff and I had to do lots of stuff in order or it wouldn’t work. As of now I’d say it’s perfectly usable for the average hobby project. Just don’t expect any CAD software to be usable without any kind of background knowledge. There’s other tools for that kind of 3D design.
FreeCAD still fucks up with chamfers with annoying regularity unless you’re really careful. That being said, it doesn’t crash from it anymore.
That being said, their workflow is way better now. It used to be that you were expected to remember exact locations of vertices, so it was about 20 years of regression from where most other CAD packages were at the time. Now it’s purely graphical and you can actually connect features properly
I’ve spent 3 years learning freecad, and it’s bad, it’s entirely incapable of holding up against moderately complex projects, a simple fillet can break the whole model. It got better with 1.0 but it’s still so very far from competing with fusion or inventor / catia…
As for gimp… I’ve really tried adding it to my workflow, but it’s been a massive headache, I’d likely use photocraft over it given both options…
I tried the “good UX” one back then when people hype around the update, and it still really hard to learn if you used to photoshop layout. These day, Krita is better i think, and Inkscape for the Illustrator alternative.
It was bad when Gimp had floating windows. That was changed long ago. Since then, the layout is basically the same as in PS: tools on the left, layers on the right, the image in the middle. The biggest difference is probably that the tools panel isn’t in one column by default and takes some screen space — but it can be resized, though idk about the minimum width.
Freecad is NOT like gimp. They are not hell bent o forcing people to do things their way. They constantly evolve, and pay real attention to what the community wants. They are one of FOSS’ example of how things should be. I really like it and how it’s evolving.
It was made by a programmer who does not understand anything about how professional imaging people use software. It would be like an artist to somehow manages to cobble together some kind of crudely functional IDE, but he’s never programmed in his life and he doesn’t even know what programming really is.
Cuck coders don’t need any IDEs though, they can sit with a WebUI. I think that made them insecure though so now they have resorted to flashy TUIs instead, so they can feel like 1337 pr0 h4xx0r or whatever.
It’s not completely open source, but Photopea is a free web app that looks and works damn near identically to Photoshop, and it’s been around for over a decade. It can open and save-as several proprietary formats. [Github]
I use FreeCAD professionally. Since their 1.0 release its honestly better software. And feature parity with Fusion 360.
The issue I have with FreeCAD is that there is a massive learning curve to it, due to the accuracy the software needs.
As updates come out the software is getting better at lowering the requirement, but honestly it’s the best CAD software I’ve been able to get my hands on.
Gino on the other hand feels like it’s designed for image manipulation than image creation. Still use it if I need to touch up a photo. But Affinity and Photoshop does a much better job
Ngl gimp never took off because it’s UX is terrible, plus it’s far from feature complete.
It’s like freecad in that regard, it exists, it’s foss, but it’s massively inferior to the paid options because UX is horrible and it breaks in weird ways.
Foss can be as good or better than non foss, just look at blender or Kicad, but these two aren’t it.
The name doesn’t help
'I make all my images with the GIMP." (Cracks whip at chained up leather clad person in a leather body suit and mask) “DRAW FASTER YOU WORTHLESS POS AND MAYBE MOMMY WILL LET YOU SEE AN OUTLINE OF A TITTY LATER.”
With rare exceptions, the venn diagram of FOSS software and software names with broad mass appeal is two circles, a billion light-years apart.
Gimp ux was bad. It’s been fine for years.
Freecad is WAY newer, and has had a fraction of the developer time spent on it.
“Fine” meaning “it’s technically possible to use it.”
Adding and editing text is a nightmare. I feel like the only way you could say with a straight face is if you haven’t used Photoshop since 2006. Hell, PowerPoint has a better interface in a lot of ways.
I hate dunking on them like that but let’s not lie to ourselves here. GIMP is good enough but the UI was clearly made by engineers, not artists
I’m an engineer and I have no idea what they were going for with that UI
That’s fair. I’m an engineer, too, and the UI brings me pain. Especially because my previous career had creative cloud as the daily software.
I guess I meant more the engineer mindset of “I already know how to use it so it’s good enough”
It reminds me of AutoCAD, my current daily software, which feels like a thousand bandaids stacked on top of each other over the course of 25 years.
I feel obligated to say that having a bad UI doesn’t mean it’s bad software. I’m just tired of people pretending it’s polished lol
“The ux is fine” doesn’t mean it’s feature perfect. I agree the text editor sucks, I use other tools like inkscape when I need text.
My point is that you CAN do those things but it’s several extra steps. I have to look up how to do things that are straight forward in other software
In GIMP? You select the text tool, you click it on the canvas. It’s that simple.
Ok now add a drop shadow. Curve it or add perspective.
Compare that experience to Photoshop
And CAD is ridiculously complex. Students also practice like half a year to cope with the proprietary market leaders. I sometimes think people complain because they confuse tools made for professionals with some game on easy mode.
But yeah, FreeCAD also isn’t on par with professional tools. It’s surprisingly capable and has a lot of features. And they made it crash way less. 2 years ago it used to crash several times each project when adding some chamfers or some other easy stuff and I had to do lots of stuff in order or it wouldn’t work. As of now I’d say it’s perfectly usable for the average hobby project. Just don’t expect any CAD software to be usable without any kind of background knowledge. There’s other tools for that kind of 3D design.
FreeCAD still fucks up with chamfers with annoying regularity unless you’re really careful. That being said, it doesn’t crash from it anymore.
That being said, their workflow is way better now. It used to be that you were expected to remember exact locations of vertices, so it was about 20 years of regression from where most other CAD packages were at the time. Now it’s purely graphical and you can actually connect features properly
I’ve spent 3 years learning freecad, and it’s bad, it’s entirely incapable of holding up against moderately complex projects, a simple fillet can break the whole model. It got better with 1.0 but it’s still so very far from competing with fusion or inventor / catia…
As for gimp… I’ve really tried adding it to my workflow, but it’s been a massive headache, I’d likely use photocraft over it given both options…
When was the last time you tried? Free CAD evolves at breakneck speed.
1.1 still has a ways to go. I havent worked in 1.2+ all that much
dude i’m designing something right now and freecad is just what i need. Thanks!
I tried the “good UX” one back then when people hype around the update, and it still really hard to learn if you used to photoshop layout. These day, Krita is better i think, and Inkscape for the Illustrator alternative.
Oh yeah Krita is FAR better than Gimp ux wise 100℅
Krita’s brush engine is also stellar. Easily up there among the best of them.
Inkscape’s UI is very unintuitive to me, as someone used to Illustrator. The necessary tools mostly exist, but not where I would look for them.
> “if you used to photoshop layout”
> look inside
> same layout as in Photoshop, and the panels are movable
By now I’m convinced Photoshop users lack pattern recognition.
Is it? Idk, it’s been ages i used it and i never went back since even though every time i need it and people always recommended me it.
It was bad when Gimp had floating windows. That was changed long ago. Since then, the layout is basically the same as in PS: tools on the left, layers on the right, the image in the middle. The biggest difference is probably that the tools panel isn’t in one column by default and takes some screen space — but it can be resized, though idk about the minimum width.
Freecad is NOT like gimp. They are not hell bent o forcing people to do things their way. They constantly evolve, and pay real attention to what the community wants. They are one of FOSS’ example of how things should be. I really like it and how it’s evolving.
It was made by a programmer who does not understand anything about how professional imaging people use software. It would be like an artist to somehow manages to cobble together some kind of crudely functional IDE, but he’s never programmed in his life and he doesn’t even know what programming really is.
so like vibecoders!
Cuck coders don’t need any IDEs though, they can sit with a WebUI. I think that made them insecure though so now they have resorted to flashy TUIs instead, so they can feel like 1337 pr0 h4xx0r or whatever.
Same shit in every thread.
> “UX is terrible”
> look inside
> same UI as in Photoshop
Either Photoshop users lack pattern recognition, or they are all salty about having paid hundreds of dollars to Adobe.
If you’re conflating UI and UX then I can’t do anything for you :P
It’s not completely open source, but Photopea is a free web app that looks and works damn near identically to Photoshop, and it’s been around for over a decade. It can open and save-as several proprietary formats. [Github]
I use FreeCAD professionally. Since their 1.0 release its honestly better software. And feature parity with Fusion 360.
The issue I have with FreeCAD is that there is a massive learning curve to it, due to the accuracy the software needs.
As updates come out the software is getting better at lowering the requirement, but honestly it’s the best CAD software I’ve been able to get my hands on.
Gino on the other hand feels like it’s designed for image manipulation than image creation. Still use it if I need to touch up a photo. But Affinity and Photoshop does a much better job
Also a lot of people associate the word ‘gimp’ with something else
Isn’t GIMPs UX just old photoshop ?
Blender had years before it earned the reputation as the exception
Blender is four years older than GIMP. Blender is lightyears ahead of GIMP.