In my opinion, a bit of motion blur is great, specially for when your frame rate is really low. Sure, it blurs things, technically reducing detail, but it adds more motion information to each frame.
Depends on the method used. Most motion blur in videogames look like absolute ass and adds delay to inputs.
Well implemented per object motion blur is fine. But in most games it is just lazily implemented as full screen camera motion blur, you’re lucky if you get a slider. If just bumping the mouse causes the whole screen to spasm and smear pixels randomly, then it’s better to turn it off.
In my opinion, a bit of motion blur is great, specially for when your frame rate is really low. Sure, it blurs things, technically reducing detail, but it adds more motion information to each frame.
Depends on the method used. Most motion blur in videogames look like absolute ass and adds delay to inputs.
Well implemented per object motion blur is fine. But in most games it is just lazily implemented as full screen camera motion blur, you’re lucky if you get a slider. If just bumping the mouse causes the whole screen to spasm and smear pixels randomly, then it’s better to turn it off.