FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 1 month agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square211fedilinkarrow-up1521arrow-down14file-text
arrow-up1517arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 1 month agomessage-square211fedilinkfile-text
minus-squareTORFdot0@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down2·1 month agoIf someone wants to gate their game to people who can handle the level of difficulty, that’s their choice. There are plenty of developers who are willing to be accommodating, to get hung up on games that don’t
minus-squareDudleyMason@lemmy.mllinkfedilinkarrow-up2arrow-down7·1 month ago“There are plenty of ADA compliant buildings, don’t get hung up on the ones that aren’t”…
minus-squareDrSteveBrule@mander.xyzlinkfedilinkarrow-up5arrow-down1·1 month agoAre you suggesting that games that don’t provide difficulty settings violate the ADA?
If someone wants to gate their game to people who can handle the level of difficulty, that’s their choice. There are plenty of developers who are willing to be accommodating, to get hung up on games that don’t
“There are plenty of ADA compliant buildings, don’t get hung up on the ones that aren’t”…
Are you suggesting that games that don’t provide difficulty settings violate the ADA?