• derek@infosec.pub
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      22 hours ago

      If I wanted to introduce someone to the genre then Empires of the Undergrowth would be my first recommendation.

      The gameplay, narrative, and progression mechanics are top-notch. The developers understand what makes RTS mechanics compelling and have designed systems that are more intuitive and accessible for everyone.

      For instance (no spoilers) unit groups are built-in to base management. No hotkeys or group micro management required. It happens automatically as a functional result of more obvious concerns.

      My only critique of the game, if I were forced to offer one, is that the UI can seem a bit clunky at first. That aside though the team’s expertise and care shine through in ways which prove the user experience was well considered throughout development.

      It’s fun, too!

      • spicy pancake@lemmy.zip
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        1 day ago

        For instance (no spoilers) unit groups are built-in to base management. No hotkeys or group micro management required. It happens automatically as a functional result of more obvious concerns.

        as someone who struggles with unit groups in AoE (the only RTS I play, cuz I suck at it lol) this intrigues me