In a game that’s all about decision-making aboard the U.S.S. ‘Voyager,’ of course players are going to be asked to tackle one of the most infamous decisions made in ‘Star Trek.’

Last month, we were very excited to see the announcement of Star Trek: Voyager – Across the Unknown, a new survival game from Daedelic Entertainment and Gamexcite that tasks you with charting the U.S.S. Voyager‘s journey home from the Delta Quadrant as you repair the ship in the wake of the event that flung it 70,000 light-years across space in the first place, and make your own decisions from the captain’s chair about where to go, who to fight, and who’s on your crew.

And yes, that means you will be able to decide whether or not there is justice for Tuvix.

Star Trek Voyager – Across the Unknown still doesn’t have a release window, but aside from being available to wishlist on Steam for PC players, it’s now been confirmed that the game is also coming to Xbox Series X and S as well as PS5.

Trailer


Edit: Me after seeing all the Robet Dalys in the comments:

  • cerebralhawks@lemmy.dbzer0.com
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    1 day ago

    Yes but more like Fallout Shelter (which is like FTL but from the side).

    I get why you went to FTL, because it’s in space and you’re on a ship. Maybe Fallout Shelter was inspired by FTL?

    But nah, this is more like Fallout Shelter in space, maybe with some elements of FTL because rather than having a base where characters are added and must go out for resources, the base moves and can’t really get new characters (or maybe it can, Neelix, Seven, and Kes came from the Delta Quadrant, so ostensibly they could get more) but still sends people out on missions.

    • I get why you went to FTL, because it’s in space and you’re on a ship. Maybe Fallout Shelter was inspired by FTL?

      More about the overall idea of the game trying to get Voyager home. Deciding where to warp, surviving but also constsntly moving.