

Upvote for Jesse Welles. I appreciate his music can be topical, but also humorous and chill. Maybe not the sort of protest songs you play to fire people up, but definitely ones that will get their message stuck in your head.


Upvote for Jesse Welles. I appreciate his music can be topical, but also humorous and chill. Maybe not the sort of protest songs you play to fire people up, but definitely ones that will get their message stuck in your head.


I read the post, but as I mentioned elsewhere, how are devs (or malicious commercial thieves looking for public domain code) supposed to detect this code is an LLM creation when all of the obvious signs they mention are stripped?
A ban on people using an LLM in secret is unenforceable and the code output can be indistinguishable from a human’s, especially when a real human that understands the change is there to baby it and write commit messages etc.


Fuck you, Ellison and Paramount. I’d rather watch the franchise die than turn into fanfic for fascists anyway.


How are the devs or anyone else supposed to tell that though, if all the LLM trappings are absent?


That seems pretty good to me? I hate LLMs, but this policy is basically “if it’s obviously LLM garbage or you don’t understand it, it will be rejected” and I’m not sure it’s practical to do better.
People will use LLMs behind the scenes, but if they are able to write a coherent justification with clear understanding of the code, receive feedback from devs and rework it, as well as submitting code that is well structured etc. it’s not really any different than any other PR.
No, that women will dress provocatively and then shame people that actually look at them.


I really don’t have any problem with any of these types of achievements in general. Even the super basic ones that you get by starting a game are useful to determine what percentage of people who own the game have actually played it beyond the menu screen.
The best achievements are ones you get for being clever, skilled, or dedicated. Or when it’s an unhidden achievement for something you didn’t even know was possible. Like the BG3 achievement for saving the goblin Sazza - just seeing it was possible made my next play through more interesting.
I do appreciate long ending achievements, but only if they indicate a significantly different playthrough. Good ending vs. bad ending works when that’s the result of many decisions and not just an option you chose ten minutes from the end.
My dad likes Dire Straits, Clapton, The Police, Tracy Chapman, Bob Dylan, Roy Orbison. I know a few more from what he’s told me later in life, but those were the casettes/CDs he had around when I was a kid.
When I was a teen I tried to introduce him to the Pixies, but he looked like I was making his ears bleed.
It was my mom that introduced me to Pink Floyd though, which is really the only musical common ground I have with my parents (although I will definitely get whiskey drunk and belt out Dire Straits on occasion, or sing along to Orbison).
Take that! In 20 or 30 years…
I’m the kind of person that doesn’t even hear lyrics in music, game voice logs might as well be white noise to me. On the other hand, when the scene tells a story without words and you have to connect the dots yourself, I find that satisfying. Even basic examples like a corpse reaching toward the glowing red button.


Not that these are wrong, but I wonder about recency bias. Have these indicators been trending downward for 20 years, or is this just a response to our current crop of morons?
If Obama v2 was elected tomorrow, would these instantly reverse, like the international opinion seemed to when he took over from W?


Great episode, great finale, really strong first season. I had issues with some episodes trying to do too much in too little time, but for the last two episodes the writers focused on one story and did a damn good job tying up the season arc. Can’t wait to see where the show goes next season.
The one criticism I have of the finale, and literally everywhere else it comes up in new era Trek is: Stop moving the camera so fucking much! It’s unnecessary and really takes me out of it when the camera is wiggling back and forth, or spinning around in an arc, or acting like an unstable drone during the trial portion (particularly at the end). I want to drink in what’s going on, not be trying to puzzle out WTF I’m looking at, especially when stream compression turns a lot of motion into blurry pixels.
A little shaky cam when things are intense or exploding, sure, but overall I wish it was shot in a more conventional style.
Imo’s in St. Louis is my favorite overall. Thin, crispy crust, square cut, Provel as the base cheese. It scratches an itch that all other pizzas don’t. I’d eat it 7 days a week if I could, hot or cold.
I’ve had pizzas with superior ingredients, made in fancy ovens, served with wine instead of cold beer, but if I could get any pizza right now, it’d be Imo’s black olive or veggie pizza.


Not to be too much of a downer, but all of these cute Google search results and other “quirky” “fun” things billion dollar corporations do used to seem so harmless but now it just reads like a friendly logo on a baby mulching machine.


Have some links for the manipulation? I don’t think the Republicans really want to see either of them, frankly but I like Crockett.


I don’t have any issue with seeing young adults growing and dealing with trauma. This episode has a lot of pieces working together in the overall storyline, I just don’t think it was that compelling within the episode.
The drama class half of the episode didn’t really go off. Maybe because I only know the play from what the episode told me about it, but I think it’s more like the actual growth part got cut off. We spend time with drunk Tarima (yawn) and then short cut the cadets actually performing the play with each other. That would have been the climax of that story, them getting into character, relating to it, working through it and reaching some sort of understanding or catharsis but that scene gets hand waved. Probably needed a full 45 minutes to do right too.
Or the Sam story, which was closer to the mark but still failed to create tension or consequences and ended up getting resolved neatly with a happy ending. Give Sam half an episode to be dead, for people to be sad, and the Doctor half an episode to reflect on it, resolving to do better before tying it up with a bow and it could have been great.
I love that the show isn’t constantly balls to the wall action and we’re getting a lot of character focus but the story juggling bit this episode in the ass and it isn’t the first to be trying to do too much and fumble the execution.


Sorry, that would mean the rich would get richer slightly slower. Best we can do is make insurance twice as expensive to appease our donors.


The hero roster will list everyone you’ve unlocked in a run, including the dead / left behind to help you figure it out. Characters can cycle off the bridge if they are injured or otherwise busy with story too, so double check Chakotay and Tom are actually gone and not just at the bottom of a list of 30 injured crewmen waiting to be treated or something.
Thanks for the rec!