I picked up cyberpunk last summer (finally) and while it’s visually stunning and fairly immersive, I had some game breaking bugs where I had to reload several hours beforehand and redo certain missions until they triggered properly. Not once, but several times. And I didn’t even mod anything.
I think my favorite was fast traveling with Claire, ending up in the sky and falling out of the truck. Reloaded, did the mission again only to splatter myself and die because I got shot out of the truck. Third time she wouldn’t stop driving around the block. I let it go for a good half hour just to see if it would end but it never did. Eventually the AI just kept driving into the wall of a building. Reloaded….again.
There were a lot of others but that took me all afternoon just to finish that one race. I had probably a dozen similar issues throughout my playthrough and it really tanked my enthusiasm for the game. I’ll finish it eventually.
It’s wild, I don’t remember the Witcher 3 being anywhere near this bad. I had my own issues in that game regarding the combat and some bs moments that made me reload and lose an hour because I was dumb and didn’t quick save, but cyberpunk doesn’t even feel like a cdpr game. Which is good in some ways I guess that they were able to break their own mold.
Idk, there’s just a bunch of little issues still. But if this is what it’s like 4 years later I can’t even imagine what it was like at launch.