I was planning on filtering local and external IP’s, like technotim explains in one of his videos by using cloudflare as an external reverse proxy
I play Minecraft.
I was planning on filtering local and external IP’s, like technotim explains in one of his videos by using cloudflare as an external reverse proxy
I’m aware of this. There are a few services I expose, but most of them are local. I just wanted to make accessing local services a bit cleaner.
Will also take a look at the router DNS, thanks a lot!
Okay, I’ll start with configuring pihole for DNS. If I get it, I can just use that DNS and if I need to access a service external I need to register the domain with my registrar?
Thanks for the reply! I think I get it now.
I’m working on a simple and hackable static site generator, stagnant. I wanted a static site generator that utilized html for templates, so I built it myself to learn rust a bit better.
You can get more updated packages by running debian testing, which is quite stable. Debian also is more stable. Security patches are still brought to the main release, making it secure. The stability comes from the lack of a lot of new updates which come with a lot of new bugs.
Great! Thanks a lot, this will help
sounds good, do you have any docs on how to do that?
so you basically have a copy of your media library on a local machine?
I’ll also take a look at this
pterodactyl looks really neat, will definitely look into that. I have a manual system for my media library, so I want to add the directories with artwork and movies manually to the directory which jellyfin reads.
I will take a look, thank you very much!
I’m now considering syncing my minecraft world with syncthing, I already use it for some things but don’t know why I didn’t think of doing that.
On the other hand, if I have a 100+ gb media library, it seems kinda over the top to also have it fully copied on my local machine. Do you do this?
I’m considering this, as I can see by your example, you can add a domain name to the server. How would you go over doing this?
sounds like a good option, will definitely try this out
Do you automate your backups in some way? And can you also use samba remotely
will do, thanks a lot
I’m not losing them, I have a lot of single files. For example during a Minecraft update, I have to move ~20 jar files and other things to the server. I also try to make frequent backups and I upload new movies somewhat frequently to my jellyfin server, so I want to have an easy way to transfer files.
From my experience, Cities Skylines works great through proton on steam (it’s a compatibility layer for windows games) and Minecraft has it’s own native launcher (which is downloadable from their site here, you need to use the debian installer for ubuntu). As far as ubuntu native, I haven’t used it a lot. Linux mint is a distro recommended for people who are used to windows most often, you can take a look around.
As far as the other games go, only slime rancher is one that I know doesn’t work through steam. For most games you can take a look at protondb, where you can just search for the game.