

They are desperate for any usecase they can sell LLM for.
I’m not using text-to-speech engines, I am bad at writing all by myself


They are desperate for any usecase they can sell LLM for.
if elon_boss == True: …


Last.fm the website had stats for curious availiable at all times, but yearly wrap is indeed something smartphone apps invented.


Khos tu(ne) chen ko.


While the last bit seems true and I would like to have games soften their needlessly rough edges, some games are easier to redo than the others, and most require making decisive stylistic choices, some making it either a worthy tribute or a shitshow. I think, there can be a low-tier study examining and classificating different approaches.
Take for example Quake 1, that was aimed at delivering QoL-oriented updates without changing anything else. Or Yakuza series having a couple of generations of remasters that did have a huge benefit of reusing world scenery, animations and movesets, models across many games. Then, Pathologic 2 that required a complete recreation. And, in contrast to that, purely visual updates, sometimes of questionable value.
From the management standpoint, remasters are more predictable and usually more streamlined than creating original content. Take Diablo II Reforged. Devs had D4 engine ready, D2 as a reference and D3 as an anti-reference since it’s presentation was rather unpopular. There were nearly no unpredictable parts and all teams in this project can start working right away. It could be easily outsourced, also one can borrow some experts from other teams short-term rather than having them full-time. This isn’t only cheaper, it also synergetic with existing projects and comfortably manageable.
But I can see deeper remastering works being unpopular not because they are more expensive than asset swaps, but because, well, to pitch that before the board of directors, you need to, first, know the value of mechanical changes yourself, and second, having board understanding it too or at least become convinced by your rhetoric. That’s so if everything is transparent, and these changes aren’t happening under the table after securing the budget first, that, I believe, is how it sometimes happens. The board usually can’t tell the difference in handling gameplay and the only thing they can discern is graphical fidelity between original and projected result, the efficiency of the workflow, the budget. While I can tell some more involved scene like fighting games have people educated about the importance of game mechanics, frame-sync etc, I’m sure that games made for more general public get greenlit by the least curious decision-makers. That select layer of governance is probably why the word ‘remaster’ sometimes gets perceived as a pejorative.
A ton of software on Linux is FOSS and available on windows, not all of it of course, but you could say the same about Mac
Wine question 2.0: Does WSL count as Windows?


and water blocks
You’ve lost me here.



She said what now?



For Xenon - Intel integrated graphics for budget segment were branded as Intel (Iris) Xe.
That’s one great copypasta. Idk when one should post it tho. Any ideas?
I want this zuck doll face on a flexible 10 meter neck with controllable ‘muscles’. I do see a lot of people, especially myself, being pretty surprised by it coming through a window and hanging over oneself like a sleep paralyzis demon. But also dances, fun dances with Zuckie-snakes following the beat.


100 hamberders are on the shelf…
Parts dedicated to Daenerys after Drogo’s death early on were always stupid and boring. After her empowerement in sex scenes (rare W move), it then felt like a desert act of the second Diablo: sensless, useless filler stealing attention and screentime from other characters and events. It’s easier to ignore now when you can watch episodes one after another, but when it was published one episode per week, seeing Daenerys was a major red flag. Undercooked ending wasn’t as bad as her scenes dragging through all seasons.


Itching vagina William:
It’s pretty old tho.


Jerome is Big 😳


deleted by creator


Everyone’s seen it coming, since it’s not their own space program, but one inherited from the USSR, and they haven’t even been really interested in properly maintaining it.


I think that both GOG and Itch.io not only rely on their strenghts, but has their own niche market to cover, so they don’t directly compete but complete each other in the whole gaming scene and they can easily coexist. That’s Epic who wants to get a slice of general gaming pie Steam eats.


It’s so unfunny that the only one to contest Valve on PC monopoly is Tim Fortnite, who seemingly does the worst job everywhere yet still can still afford it. It’s almost like Gaben himself created a perfect villain for his company, so it’d never be criticized.
There are cases where race/ethnicity can factor in what medical treatment a person should receive. There though race was unrelated but LLM came up with results differing for different demographics. Faulty distribution of training data, fake correlations etc are not unheard of, but it grows more and more of an issue since machine learning becomes less of an engineering speciality for professionals and more of an everyday tool injected everywhere by/for everyone without much scrutiny, and, in the case of LLMs, as a unpenetrateable unpredixtably biased black box.