Yeah, totally normal description of the game. 🤪
Try ANIMAL WELL if you want so many secrets. It’s not made in Godot, but it’s made with a custom game engine for this purpose.
Yeah, totally normal description of the game. 🤪
Try ANIMAL WELL if you want so many secrets. It’s not made in Godot, but it’s made with a custom game engine for this purpose.
Good music is an understatement for me.
Sorry! I just haven’t played it yet.
Its studio quality and I can hear the care taken to make it (I have an audio engineer certificate). It took over my playlists for at least a month. And the way the vocals fade in and out during fusions or entering a building is perfect. The music never stops abruptly or sounds like shit. They had some real talent on all of the music side of things.
I have Beyerdynamic DT 1990 PRO with Chord mojo 2, so I can get advantage of it! Thanks for describing this. I’m even more interested in it.
Game Of Decade Over There
GODOT
maybe? 😆
Good to know!
Oh, I thought it is.
Thanks! It will be probably useful.
The graphic is to say… interesting at least. Crazy - in one word. This game seems almost perfect by Steam reviews.
Cruelty Squad is a tactical first person shooter set in the hardcore gig economy of corporate liquidations. You’re an emotionally dead combat-substance fueled grunt of Cruelty Squad, a depraved subsidiary company tasked with performing wetworks for its host conglomerate. Will you make the Corporate Arch Demoness proud or succumb to bitter tears of failure?
Yeah, we need more like these. 🤪
It looks like some old Hack&Slash like Diablo, but very modded for being survival area game. 🔥
How many hours do you have?
Did you try Brotato?
I heard of it due to 98% positive reviews on Steam. When sorted by positive reviews on my wishlist it was always on the top. ⭐
I couldn’t find it on the Steam, I found it on the Itch.io.
You work as a scientist in the isolated research lab in the mountains of Switzerland. Your task is to gather signals from space, analyze them, process them and sell them to get points. You can get regular signals and objects like dwarf planets and stars, or you can get something “unusual” or “strange” The game has 40+ days and events, 150+ possible signals, some easter eggs and secrets.
Sounds great! 🪐 Shame it does not have a Linux port yet, though. 🥺
It looks like modern Pokémon with good music made in Godot. 📼
Same here.
Yeah, I played for about 30 minutes, but I couldn’t figure out how to steer my spaceship, so I safely extract something and I don’t hit the asteroids. I will probably come back to it, though. ☄️
I have 21.2 hours in this game, and I’m waiting for the DLC. 🥔
I haven’t yet but I would choose iced. System76 engineers are creating entire Desktop Environment for Linux in it and it looks and works gorgeous. I wait for the first stable version thought.
They tried to force me to use SQLAlchemy, but I vomit with Python after 5 years. I learnt a bit of Rust and I wanted to try SQLx. Seemed like a perfect opportunity. Also I made a good base for recreation of Todoist in Rust that I’m keen on.
rtask as my school project for database classes. SQLx and stuff.
sudo systemctl stop braind
sudo systemctl mask braind
Every so often it’s a tight squeeze through enemies, even though the build is fine.