• WarmSoda@lemm.ee
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    1 year ago

    Unless it was updated from yesterday, it’s really cool and also kind of a let down. I like it and will finish it.

    There’s no way to exit the game. That’s baffling.
    The textures are nintendos. They are Not HD whatsoever. Each pallet is like 240 across.

    That’s basically the only bad things. There are soft shadows and some very faint light effects. Being able to zoom the camera is very very cool.

    What I really like about it is everything still functions as rooms/screens. Enemies won’t leave their screen, but it works great. You would think it would janky. Somehow it keeps the charm of the game intact.

    Also, full 360 movement with dpad and joystick.

    Definitely worth it if you like the good Zelda games.

    • [email protected]@sh.itjust.works
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      1 year ago

      Checked out some threads about it and it seems to have a fair number of bugs. It’s still a ridiculous effort for, what I assume to have been, one person.

      • WarmSoda@lemm.ee
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        1 year ago

        Oh definitely, it’s impressive.
        I’m hoping someone uses it for something new.

    • vexikron@lemmy.zip
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      1 year ago

      If windows, just alt f4 to exit, if linux, run it from a terminal, alt tab back to terminal and kill it to close the game?

      Also it wouldnt be too hard these days to run the textures through an ai upscaler, just have to find someone with a powerful enough rig and enough spare time to do it.

      • kakes@sh.itjust.works
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        1 year ago

        Honestly, these days you don’t even need a particularly powerful rig. Just time and effort, really.

          • kakes@sh.itjust.works
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            1 year ago

            True, though if I were to do it, I’d want to vet/guide the process to get good results. Either way though, it’s certainly doable.