dermanus@lemmy.ca to Technology@lemmy.worldEnglish · 3 days agoValve admits Steam has an AI slop and cloning problem, but says 'we don't want to be gatekeepers telling developers which tools they should or shouldn't use'www.pcgamer.comexternal-linkmessage-square195fedilinkarrow-up1554arrow-down18
arrow-up1546arrow-down1external-linkValve admits Steam has an AI slop and cloning problem, but says 'we don't want to be gatekeepers telling developers which tools they should or shouldn't use'www.pcgamer.comdermanus@lemmy.ca to Technology@lemmy.worldEnglish · 3 days agomessage-square195fedilink
minus-squareScratch@sh.itjust.workslinkfedilinkEnglisharrow-up14·3 days agoPart of the issue with this approach is that you essentially get to something like a karma system, where well known developers are pushed to the top. This is something Valve just spent a lot of time and effort to undo, so small, new indie devs get as much storefront space as the veterans.
minus-squareSeralth@piefed.seralth.comlinkfedilinkEnglisharrow-up4arrow-down1·3 days ago60/40 honestly. Is everything that isn’t their own games? They do fantastically being fair about. They’re more than happy to casino it up with their own s*** though. No one’s perfect
Part of the issue with this approach is that you essentially get to something like a karma system, where well known developers are pushed to the top.
This is something Valve just spent a lot of time and effort to undo, so small, new indie devs get as much storefront space as the veterans.
Valve really are the good guys huh
60/40 honestly.
Is everything that isn’t their own games? They do fantastically being fair about.
They’re more than happy to casino it up with their own s*** though.
No one’s perfect