It helps that it’s also a good engine. Unity dominated not just due to familiarity, but because for a long time it was just plain accessible and feature rich.
Godot and Blender are two applications that have been on a very long journey to build not just advanced features but also something that’s intuitive to use. The advancements in UX are the single strongest thing there is in replacing long-standing creative tools.
The recent redesign made a big jump for that. It went from and ugly and user hostile experience to something that actually feels ok after some learning. It definitely has a ways to go but it’s so much better than before.
It helps that it’s also a good engine. Unity dominated not just due to familiarity, but because for a long time it was just plain accessible and feature rich.
Godot and Blender are two applications that have been on a very long journey to build not just advanced features but also something that’s intuitive to use. The advancements in UX are the single strongest thing there is in replacing long-standing creative tools.
aye. the gimp people are in dear need of some lessons on that!
(plus the manpower to actually do it)
The recent redesign made a big jump for that. It went from and ugly and user hostile experience to something that actually feels ok after some learning. It definitely has a ways to go but it’s so much better than before.