FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 1 month agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square211fedilinkarrow-up1521arrow-down14file-text
arrow-up1517arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 1 month agomessage-square211fedilinkfile-text
minus-squareRobotToaster@mander.xyzlinkfedilinkarrow-up15·1 month agoI had to double check that Tomonobu wasn’t responsible for steel battalion. (A game that deleted your save if you didn’t press the eject button in time)
minus-squareiamthetot@piefed.calinkfedilinkEnglisharrow-up0arrow-down1·1 month agoI mean, lots of games have “iron man” modes wherein you cannot save scum.
I had to double check that Tomonobu wasn’t responsible for steel battalion. (A game that deleted your save if you didn’t press the eject button in time)
I mean, lots of games have “iron man” modes wherein you cannot save scum.