Arthur Besse@lemmy.ml to Programmer Humor@lemmy.mlEnglish · edit-21 month agoOpenAI's Codex app has 70% GPU usage while it is “thinking” due to tiny useless animationgithub.comexternal-linkmessage-square19fedilinkarrow-up147arrow-down10cross-posted to: [email protected][email protected]
arrow-up147arrow-down1external-linkOpenAI's Codex app has 70% GPU usage while it is “thinking” due to tiny useless animationgithub.comArthur Besse@lemmy.ml to Programmer Humor@lemmy.mlEnglish · edit-21 month agomessage-square19fedilinkcross-posted to: [email protected][email protected]
minus-squaredeafboy@lemmy.worldlinkfedilinkarrow-up7·1 month agoThis is pretty normal in the wonderful world of web apps. The Foundry TTRPG app consumes a 100% of my laptop GPU while the game is paused, because of the spinning icon. Otherwise it hovers around 70%. That is, if the details are cranked to minimum, and framerate limited to 30fps.
minus-squareEinskjaldi@lemmy.worldlinkfedilinkarrow-up3·1 month agoPlenty of games pull all the watts even if it’s paused in a menu screen
This is pretty normal in the wonderful world of web apps.
The Foundry TTRPG app consumes a 100% of my laptop GPU while the game is paused, because of the spinning icon. Otherwise it hovers around 70%.
That is, if the details are cranked to minimum, and framerate limited to 30fps.
Plenty of games pull all the watts even if it’s paused in a menu screen