inari@piefed.zip to Fuck AI@lemmy.worldEnglish · edit-224 days agoNo good outcome heremedia.piefed.zipimagemessage-square122fedilinkarrow-up1967arrow-down115
arrow-up1952arrow-down1imageNo good outcome heremedia.piefed.zipinari@piefed.zip to Fuck AI@lemmy.worldEnglish · edit-224 days agomessage-square122fedilink
minus-squareGobbel2000@programming.devlinkfedilinkarrow-up16·24 days ago4 bytes not 4 bits, so 32 bits. You can’t do graphics on 4 bits, that’s way too small.
minus-squarewonderingwanderer@sopuli.xyzlinkfedilinkarrow-up2·24 days agoYeah, even the Game&Watch was 8-bit
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up1·24 days agoBut you can use 4bits neural networks.
4 bytes not 4 bits, so 32 bits. You can’t do graphics on 4 bits, that’s way too small.
Good catch, thanks
Yeah, even the Game&Watch was 8-bit
But you can use 4bits neural networks.