• ryan_@piefed.social
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    7 hours ago

    My first reaction is: lmao fuck Krafton

    My second reaction is: you absolute fucking idiot, what did you expect when you sold to a mega corpo??

    • T156@lemmy.world
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      6 hours ago

      To be fair, $500 million is a lot of money.

      You can barely blame them for not wanting to turn that down.

      Should it pan out as planned, they’d get another quarter of a billion. That’s money enough that if you’re halfway sensible with it, you and your descendants would never have to work again.

      Even when evenly divided across the entire company, it’s still a life-changing amount. ($1.6 - 2.3 million per person)

      • Captain Aggravated@sh.itjust.works
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        1 hour ago

        Where was that half billion going to come from? Each of the previous Subnautica games sold around 5 million copies at $30 a pop, so their entire gross revenue was $300 million, tops. And that’s gross revenue, not net profit.

        So, where’s that kind of money going to come from? 5 million people bought copies of Subnautica in better economic times than this, you planning on raising the price or selling the game to more people?

        • T156@lemmy.world
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          1 hour ago

          Is that not on Krafton for buying Unknown Worlds for $500 million, and then offering an additional $250 million if they achieve particular goals?

          If it was unrealistic, then don’t buy the company for that much, and provide a contract with those terms.

          From Unknown Worlds’ perspective, it would have been irresponsible not to take the deal, assuming no other conditions.

          That Krafton’s CEO got buyer’s remorse isn’t their problem to deal with. Caveat emptor and all that.

          • Captain Aggravated@sh.itjust.works
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            1 hour ago

            If you’re the CEO of a company, like Unknown Worlds, it’s your job to steer the company around outright fraud, like offers to purchase the company for far, far more money than you’d hope to generate with every planned project.