pewpew@feddit.it to Lemmy Shitpost@lemmy.world · 2 days agoFixed it.feddit.itimagemessage-square66fedilinkarrow-up1387arrow-down111file-text
arrow-up1376arrow-down1imageFixed it.feddit.itpewpew@feddit.it to Lemmy Shitpost@lemmy.world · 2 days agomessage-square66fedilinkfile-text
Original article: https://www.nvidia.com/en-us/geforce/news/dlss5-breakthrough-in-visual-fidelity-for-games/
minus-squarePrunebutt@slrpnk.netlinkfedilinkarrow-up1·18 hours agoIn one scene from Starfield DLSS just removes the shadow from the baseball cap bill and replaced it with a soft shadow. That’s not “realistic lighting”, that’s a smear filter with extra steps.
minus-squareStellarSt0rm@lemmy.worldlinkfedilinkEnglisharrow-up1·15 hours agoCould you give me a link to that?
minus-squarePrunebutt@slrpnk.netlinkfedilinkarrow-up2·edit-212 hours agoIt’s in the digital foundry video above at 5:30.
In one scene from Starfield DLSS just removes the shadow from the baseball cap bill and replaced it with a soft shadow. That’s not “realistic lighting”, that’s a smear filter with extra steps.
Could you give me a link to that?
It’s in the digital foundry video above at 5:30.
Thanks