misk@piefed.social to Games@sh.itjust.worksEnglish · 2 days agoJapanese game developers face ridiculously high font license fees following US acquisition of major domestic provider. Live-service games to take the biggest blowautomaton-media.comexternal-linkmessage-square112fedilinkarrow-up1240arrow-down13
arrow-up1237arrow-down1external-linkJapanese game developers face ridiculously high font license fees following US acquisition of major domestic provider. Live-service games to take the biggest blowautomaton-media.commisk@piefed.social to Games@sh.itjust.worksEnglish · 2 days agomessage-square112fedilink
minus-squarearcterus@piefed.blahaj.zonelinkfedilinkEnglisharrow-up2·1 day agoRealistically if a game company made their own font, they’d probably do that and then have to go through and piecemeal add more kanji that they used. Or just use hiragana/katakana for those words I guess.
Realistically if a game company made their own font, they’d probably do that and then have to go through and piecemeal add more kanji that they used. Or just use hiragana/katakana for those words I guess.