cloudless@piefed.social to Patient Gamers@sh.itjust.worksEnglish · 5 months agoWhat do you think of procedurally generated dungeons?message-squaremessage-square36fedilinkarrow-up154arrow-down12
arrow-up152arrow-down1message-squareWhat do you think of procedurally generated dungeons?cloudless@piefed.social to Patient Gamers@sh.itjust.worksEnglish · 5 months agomessage-square36fedilink
minus-squarediscostjohn@programming.devlinkfedilinkarrow-up3·5 months agoTo be fair, I think you hit the nail on the head regarding what works and what doesn’t. I guess it’s possible for every situation to have some edge cases, though
To be fair, I think you hit the nail on the head regarding what works and what doesn’t. I guess it’s possible for every situation to have some edge cases, though