• MonkeMischief@lemmy.today
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    4 days ago

    I remember playing Modern Warfare on my 360 over LIVE and that perk was so satisfying…

    … And then I switched to “Hardcore mode” with friendly fire and forgot I left it on. The boys were not happy when we were holding a position and I got dropped. Tink tink…oops.

    Point is, this feels kinda like that: Humanity is supposed to be on the same side and friendly fire is enabled. Nobody should be picking Martyrdom. =/

    • Miles O'Brien@startrek.website
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      4 days ago

      That’s literally what it feels like: being stuck in an objective (the planet) and you have a teammate that’s SUPER gung ho about the fact he’s got a bomb vest (nukes) on that will go off if he dies, and you’re just praying he doesn’t catch a stray round (attack) while shooting at people from the doorway (doing proxy war things or just straight up committing/supporting genocide/ethnic cleansing/war of extermination/etc) or lose connection (leadership going insane).

      If any of those things happen, you know you’re all toast. And it’s all mostly outside of your control.

      I hate to use video games as a metaphor for literal nuclear war and sorry for spelling it out like I’m talking to a child but I felt it was needed for clarity.

      We’re all on the planet together, and no one will ever be able to force everyone into submission, the more we fight the shorter time we have as a species.

      • MonkeMischief@lemmy.today
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        15 hours ago

        Don’t be sorry, it’s a very apt metaphor I think. Perhaps this is why “Wargames” had such a lasting cultural legacy lol.

        And yeah, I agree, it’s rarely ever the people who have a problem with each other. It’s leaders who want to dominate and write their name in history books with whatever blood they can get on their hands to do it with.

        There’s obviously a lot of disagreement about “Who gets what, when, and how”, but anything’s gotta be better than murdering each other over it…