jandoenermann@feddit.org to Games@sh.itjust.worksEnglish · 14 天前Playing to win: are video game movies replacing superhero blockbusters?www.theguardian.comexternal-linkmessage-square14fedilinkarrow-up137arrow-down17
arrow-up130arrow-down1external-linkPlaying to win: are video game movies replacing superhero blockbusters?www.theguardian.comjandoenermann@feddit.org to Games@sh.itjust.worksEnglish · 14 天前message-square14fedilink
minus-squareRightHandOfIkaros@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down1·14 天前IDK, the old Resident Evil, Tomb Raider, Super Mario Brothers, and Silent Hill live action movies weren’t extremely well received. To say it is only the result of the IP and nothing else is not exactly true IMO, there is more to it than that.
minus-squareotp@sh.itjust.workslinkfedilinkEnglisharrow-up7·edit-214 天前I think those films generally fall into the either the “don’t know how to turn it into a movie” or “the fans will buy anything” camps. Now, gaming movies are getting bigger budgets and such, and probably more involvement from the game companies. EDIT: Also, the IPs now have way more fans than they did before. Thinking of SMB, at least
minus-squareMolochAlter@lemmy.worldlinkfedilinkEnglisharrow-up3·14 天前That was before the systematic casualization of nerd hobbies, people were still protective of the things they were fans of. If you’re in circles of hardcore fans, we hate this shit just as much as back then LMAO
minus-squareGrandwolf319@sh.itjust.workslinkfedilinkEnglisharrow-up4arrow-down1·14 天前To be fair though, old video game movies had a much younger fan base, now those fans are in their 40s and have kids. I remember Tomb raider was such a niche film, no where near critical mass recognition.
IDK, the old Resident Evil, Tomb Raider, Super Mario Brothers, and Silent Hill live action movies weren’t extremely well received. To say it is only the result of the IP and nothing else is not exactly true IMO, there is more to it than that.
I think those films generally fall into the either the “don’t know how to turn it into a movie” or “the fans will buy anything” camps.
Now, gaming movies are getting bigger budgets and such, and probably more involvement from the game companies.
EDIT: Also, the IPs now have way more fans than they did before. Thinking of SMB, at least
That was before the systematic casualization of nerd hobbies, people were still protective of the things they were fans of.
If you’re in circles of hardcore fans, we hate this shit just as much as back then LMAO
To be fair though, old video game movies had a much younger fan base, now those fans are in their 40s and have kids.
I remember Tomb raider was such a niche film, no where near critical mass recognition.