The golden rule of Early Access for me is to treat the current state of the game as if it’s all there will ever be.
This is the real way to approach it. Any promised content should be considered bonus, because the project could fall apart due to any number of reasons, many outside the control of the devs.
The golden rule of Early Access for me is to treat the current state of the game as if it’s all there will ever be.
If an early access game is $10 and I look at it and think “Yeah I can get $10 of fun out of this,” then it’s a good buy.
If the game actually makes it through to full release with a bunch more content and polish, that’s just bonus value I never truly expected to see.
Plus with the size of my library, even if they do eventually complete the game, there’s a good chance I won’t ever get back to it.
Why I bought early access to Hades 2. Looked good, and the amount of content I got from just ea was nice.
This is the real way to approach it. Any promised content should be considered bonus, because the project could fall apart due to any number of reasons, many outside the control of the devs.